home *** CD-ROM | disk | FTP | other *** search
- // An example of how to set up a 3ds2pov texture library for use
- // with POV-Ray
-
- // The #version commands are for compatibility with POV-Ray 2.0
- // Remove them if you're using POV-Ray 1.0.
- #version 1.0
-
- #declare YELLOW_PLASTIC = texture {
- ambient 0.1
- diffuse 0.8
- phong 1.0
- phong_size 70.0
- color Yellow
- }
-
- #declare WHITE_PLASTIC = texture {
- Shiny
- color White
- }
-
- #declare RED_PLASTIC = texture {
- Shiny
- color Red
- }
-
- #declare BLACK_PLASTIC = texture {
- Shiny
- color Black
- }
-
- #declare PURPLE_VELVET = texture {
- 0.1
- ambient 0.1
- diffuse 1.2
- phong 0.3
- phong_size 30.0
- color Violet
- }
-
- #declare BROWN_MATTE = texture {
- Dull
- color Brown
- }
-
- #declare GOLD = texture {
- Gold_Metal
- }
-
- #declare COPPER = texture {
- Copper_Metal
- }
-
- #declare SILVER = texture {
- Silver_Metal
- }
-
- #version 2.0
-